﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace Bodega2.Presentacion
{
    /// <summary>
    /// Lógica de interacción para W_menu.xaml
    /// </summary>
    public partial class W_menu : Window
    {
        public W_menu()
        {
            InitializeComponent();
        }

        private void bu_salir_Click(object sender, RoutedEventArgs e)
        {
            App.Current.Shutdown();
            
        }

        private void bu_ingresar_Click(object sender, RoutedEventArgs e)
        {
            W_ingresar igre = new W_ingresar();
            igre.Show();
        }

        private void bu_modificar_Click(object sender, RoutedEventArgs e)
        {
            W_modificar mo = new W_modificar();
            mo.Show();
        }
       
        private void bu_eliminar_Click(object sender, RoutedEventArgs e)
        {
            W_eliminar ele = new W_eliminar();
            ele.Show();
        }

        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            W_E_usuario we = new W_E_usuario();
            we.Show();
        }

        private void Button_Click_2(object sender, RoutedEventArgs e)
        {
            W_U_Modificar wm = new W_U_Modificar();
            wm.Show();
        }
    }
}
